Post edit history
B493580 9 on Kolmogorov (Multiplayer)
| Before | After | ||
|---|---|---|---|
| 1 | Maybe the relatively large count of teams (FFA) also plays into the mix. | 1 | Maybe the relatively large count of teams (FFA) also plays into the mix. |
| 2 | \n | ||
| 3 | [size=2]Also underwater post-terraform pathfinding is terrible, it would help if mouse clicks registered on the sea floor instead of the surface.[/size] |
