1 |
[quote]Would it need changes in the engine or in lua?[/quote]
|
1 |
[quote]Would it need changes in the engine or in lua?[/quote]
|
2 |
Engine,
see
https://springrts.
com/mantis/view.
php?id=5680
|
2 |
Engine.
Even
constant-speed
projectiles
are
already
broken
to
the
point
you
can
notice
(
see
https://github.
com/ZeroK-RTS/Zero-K/issues/1881
and
https://springrts.
com/mantis/view.
php?id=5680
)
,
with
changing
speed
it's
even
worse.
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3 |
\n
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3 |
\n
|
4 |
[quote]skirmishers (mostly thinking about rocko) could root themselves for brief period (0.1, 0.2 s) while ejecting a projectile[/quote]
|
4 |
[quote]skirmishers (mostly thinking about rocko) could root themselves for brief period (0.1, 0.2 s) while ejecting a projectile[/quote]
|
5 |
It's not about the shooting unit, but about others who could walk into the path of the projectile after it is fired. (Side note: Rocko does slow down to 75% after firing.)
|
5 |
It's not about the shooting unit, but about others who could walk into the path of the projectile after it is fired. (Side note: Rocko does slow down to 75% after firing.)
|