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Map Living Lands 3.1

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Date Editor Before After
1/2/2018 1:59:41 AMCArankTheMooseIsLoose before revert after revert
1/2/2018 1:58:25 AMCArankTheMooseIsLoose before revert after revert
1/2/2018 1:50:41 AMCArankTheMooseIsLoose before revert after revert
1/2/2018 1:49:30 AMCArankTheMooseIsLoose before revert after revert
Before After
1 They didn't line up, and won't line up with any mex config. I had no fondness for the strange gold circles. 1 They didn't line up, and won't line up with any mex config. I had no fondness for the strange gold circles.
2 \n 2 \n
3 [q] slow and dodgy [/q] 3 [q] slow and dodgy [/q]
4 \n 4 \n
5 How so? Drawing them on texture is a pain. I'm either using my own ground decals or Zero-K's. 5 How so? Drawing them on texture is a pain. I'm either using my own ground decals or Zero-K's.
6 \n 6 \n
7 Ground decal mexes also stay well illuminated with LOS off. 7 Ground decal mexes also stay well illuminated with LOS off. Allows potential for easy future change of metalmap without needing a new version. There are many benefits, no noticeable performance impact.