1 |
This is why I cast games as regularly as possible[tooltip=apologies in advance that casts in May will probably be less consistent than usual][color=orange][*][/color][/tooltip], and also why I put the game version used in the description of each cast. I realize not everyone reads those descriptions, but it's the best I can do (short of including it in the video, which seems excessive) to ensure people watching the game know enough details to know whether to expect the game they are playing to be the same as the one they are watching. Also, by making new ones regularly, it ensures that there are at least a few videos that are reflective of the most recent changes, and that those videos are most visible to someone finding the channel, or searching for Zero-K videos from the past week or month.
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1 |
This is why I cast games as regularly as possible[tooltip=apologies in advance that casts in May will probably be less consistent than usual][color=orange][*][/color][/tooltip], and also why I put the game version used in the description of each cast. I realize not everyone reads those descriptions, but it's the best I can do (short of including it in the video, which seems excessive) to ensure people watching the game know enough details to know whether to expect the game they are playing to be the same as the one they are watching. Also, by making new ones regularly, it ensures that there are at least a few videos that are reflective of the most recent changes, and that those videos are most visible to someone finding the channel, or searching for Zero-K videos from the past week or month.
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3 |
I
also
doubt
that
a
global
rename
(
especially
if
it
is
the
last
one)
will
hurt
the
applicability
of
casts
any
more
than
the
various
mechanical
and
UI
changes
that
have
happened
over
the
course
of
my
ZK
casts.
The
game
is
quite
different
in
many
visible
ways
since
July
2013,
so
people
watching
old
casts
are
watching
old
casts.
This
is
the
same
with
most
games
nowadays
that
have
regular
updates.
Stuff
changes,
and
that
means
old
casts
of
basically
any
game
need
to
tell
the
viewer
what
version
of
the
game
is
used,
since
those
casts
will
likely
be
obsoleted
by
updates
to
the
game
being
casted.
Whether
that's
a
good
thing
or
not
is
a
different,
and
industry-wide,
debate,
but
it's
a
thing
that's
been
normalized
one
way
or
the
other.
|
3 |
I
also
doubt
that
a
global
rename
(
especially
if
it
is
the
last
one)
will
hurt
the
applicability
of
casts
any
more
than
the
various
mechanical
and
UI
changes
that
have
happened
over
the
course
of
my
ZK
casts.
The
game
is
quite
different
in
many
visible
ways
since
July
2013,
so
people
watching
old
casts
are
watching
an
old,
out-of-date
game.
This
is
the
same
with
most
games
nowadays
that
have
regular
updates.
Stuff
changes,
and
that
means
old
casts
of
basically
any
game
need
to
tell
the
viewer
what
version
of
the
game
is
used,
since
those
casts
will
likely
be
obsoleted
by
updates
to
the
game
being
casted.
Whether
that's
a
good
thing
or
not
is
a
different,
and
industry-wide,
debate,
but
it's
a
thing
that's
been
normalized
one
way
or
the
other.
|