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B448099 7 on Titan-v2 (Multiplayer)

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Date Editor Before After
2/28/2017 5:53:01 AMAUrankSnuggleBass before revert after revert
Before After
1 You draw a line in the sand. Science tends to go with P = <.05. 1 You draw a line in the sand. Science tends to go with P = <.05.
2 \n 2 \n
3 There is a cost attached to making people play out the game. So long as the sum of games that are lost that would have been won is less than that cost, we should be closing out the games. If you've got 10 to 1 material advantage, what are your chances to lose? 3 There is a cost attached to making people play out the game. So long as the sum of games that are lost that would have been won is less than that cost, we should be closing out the games. If you've got 10 to 1 material advantage, what are your chances to lose?
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5 Ten to one just seems more than fair. That's one scorcher vs. one commander. That's one scorcher vs. ten scorchers. If I'm yet to see this comeback after playing so many games, what're the chances it's a meaningful possibility? 5 Ten to one just seems more than fair. That's one scorcher vs. one commander. That's one scorcher vs. ten scorchers. If I'm yet to see this comeback after playing so many games, what're the chances it's a meaningful possibility?
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7 It's okay if we're not 100% on point. We can be conservative. It'd just be nice to not waste time everytime someone's feeling stubborn. 7 If a game is lost once in 1000 when it should have been won, that's an acceptable cost. Hell, even the best hearthstone players can't win more than 70% of the time due to the inherent chance in the game. 1/1000 is nothing.