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ZK Sea Metagame

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Date Editor Before After
8/14/2016 10:10:23 AMDErankKlon before revert after revert
8/14/2016 10:04:57 AMDErankKlon before revert after revert
8/14/2016 10:03:30 AMDErankKlon before revert after revert
8/14/2016 10:03:18 AMDErankKlon before revert after revert
Before After
1 turn crusader into assault instead, there is no real assault in ships so far. (typhoon just has silly amounts of hp and is otherwise more like a raider/riot). there is already a lot of water bound arty the only thing that crusader has got going for it that it is the cheapest kind. 1 turn crusader into assault instead, there is no real assault in ships so far. (typhoon just has silly amounts of hp and is otherwise more like a raider/riot). there is already a lot of water bound arty the only thing that crusader has got going for it that it is the cheapest kind.
2 \n 2 \n
3 leviathan / reef situtation could be solved by removing reefs arty weapon. currently reef is plain better than the other water striders, and extremely generalist. so if had say missile aa instead of cruise missiles suddenly you would have make a descicion if you want powerful arty (warlord), sneaky longer range arty (leviathan) or drones&anti&aa. 3 leviathan / reef situtation could be solved by removing reefs arty weapon. currently reef is plain better than the other water striders, and extremely generalist. so if had say missile aa instead of cruise missiles suddenly you would have make a descicion if you want powerful arty (warlord), sneaky longer range arty (leviathan) or drones&anti&aa.
4 \n
5 leviathan is fine imo just wasnt adjusted to the fact that it lost the anti (still costs ~3k ?). if it had the ability to build all silo missiles it would suddenly be much, much more useful (and cooler too).