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Make level-ups meaningful?

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Date Editor Before After
4/12/2016 2:58:38 PMPLrankFailer before revert after revert
Before After
1 I liked what USA infantry units could do in CnC RA2. I mean, they could bunker up for improved armour sacrificing some time and any movement. I'd like have a few units simmilar to this. Crabe is the closes design to it, but it fails hard as any movement, even causeed by otehr units, will remove the buff. Short (5sec?) 0 metal morph would be better. And other units could od so too, like leveler (finally a turrent with ;levelrer sidearm!) or Banisher, to achieve unique turrets u can't make with cons. 1 I liked what USA infantry units could do in CnC RA2. I mean, they could bunker up for improved armour sacrificing some time and any movement. I'd like have a few units simmilar to this. Crabe is the closes design to it, but it fails hard as any movement, even causeed by otehr units, will remove the buff. Short (5sec?) 0 metal morph would be better. And other units could od so too, like leveler (finally a turrent with ;levelrer sidearm!) or Banisher, to achieve unique turrets u can't make with cons.
2 \n
3 Answering to future argumnents taht this will cause porc. Actually this will llessen teh porc. HLT can't be moved, turret like units do. moving line of defences can't be called porc by design ^^.