3 |
That
it's
fairly
hidden
is
pretty
indicative
of
the
bigger
issue
of
UI
design,
since
it's
a
fairly
recent
feature
it
got
stuff
in
where
there
was
room,
rather
than
where
it
would
be
most
useful
(
i.
e.
as
part
of
a
broader
(
and
probably
local/offline)
Singleplayer
section)
.
|
3 |
That
it's
fairly
hidden
is
pretty
indicative
of
the
bigger
issue
of
UI
design,
since
it's
a
fairly
recent
feature
it
got
stuffed
in
where
there
was
room,
rather
than
where
it
would
be
most
useful
(
i.
e.
as
part
of
a
broader
(
and
probably
local/offline)
Singleplayer
section)
.
|