| 1 | There are the things i would suggest to try remodelling: | 1 | There are the things i would suggest to try remodelling: | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | Hunter (the torpedo boat) | 3 | Hunter (the torpedo boat) | 
                
                    | 4 | Starlight (the beam superweapon) | 4 | Starlight (the beam superweapon) | 
                
                    | 5 | Wyvern (the heavy bomber) | 5 | Wyvern (the heavy bomber) | 
                
                    | 6 | \n | 6 | \n | 
                
                    | 7 | All of these have very old/bad models, so anyone with medium skill and enough perseverance to see it through should be able to output a superior model. | 7 | All of these have very old/bad models, so anyone with medium skill and enough perseverance to see it through should be able to output a superior model. | 
                
                    |  |  | 8 | \n | 
                
                    |  |  | 9 | [quote]Support Spring Normal/Bump/Spec.. Maps/Textures?[/quote] | 
                
                    |  |  | 10 | In a clearer way than @Orfelius did: yes. ZK uses normals, emission, specularity/reflection. |