Post edit history
Zero-K v1.3.11.3
| Before | After | ||
|---|---|---|---|
| 1 | "It beats 90% of unit types and requires very narrow counters, often from different factories" is pretty much [b]the[/b] definition of OP in ZK. | 1 | "It beats 90% of unit types and requires very narrow counters, often from different factories" is pretty much [b]the[/b] definition of OP in ZK. |
| 2 | \n | 2 | \n |
| 3 | The worst part is not that it's OP, however. It's that the non-striders that actually manage to counter it ( Buoy, Wolverine, Firewalker, . . . ) are [b]also[/b] all skirmishers, often of that specific kind that has a raider-killing sidearm. | 3 | The worst part is not that it's OP, however. It's that the non-strider mobiles that actually manage to counter it ( Buoy, Wolverine, Firewalker, . . . ) are [b]also[/b] all skirmishers, often of that specific kind that has a raider-killing sidearm. |
| 4 | \n | ||
| 5 | That, and porc. |
