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Map Fairyland v0.3

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Date Editor Before After
9/29/2015 3:17:39 PMGBrank[Fx]Drone before revert after revert
9/29/2015 3:17:00 PMGBrank[Fx]Drone before revert after revert
9/29/2015 3:16:36 PMGBrank[Fx]Drone before revert after revert
Before After
1 The surface of the land on Zed seems to reflect the skybox giving it a sort of shimmery look. If you did the same thing and had a sparkly skybox for this map, it might look quite good. 1 The surface of the land on Zed seems to reflect the skybox giving it a sort of shimmery look. If you did the same thing and had a sparkly skybox for this map, it might look quite good.
2 \n 2 \n
3 You could try increasing the saturation or contrast too to see if it makes it look more lively. 3 You could try increasing the saturation or contrast of the texturemap too to see if it makes it look more lively.
4 \n 4 \n
5 I personally don't have an issue with dualfog but I remember it would nuke the fps of some other people. Even if you obscure it, it would still be there, being rendered and ruining certain people's FPS, not sure I'd recommend bothering with it tbh. 5 I personally don't have an issue with dualfog but I remember it would nuke the fps of some other people. Even if you obscure it, it would still be there, being rendered and ruining certain people's FPS, not sure I'd recommend bothering with it tbh.