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"Teams All Welcome" testing ground for units

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Date Editor Before After
9/15/2015 3:04:29 PMROrankForever before revert after revert
Before After
1 I hope we won't lose ground with the game if we don't try new things. 1 I hope we won't lose ground with the game if we don't try new things.
2 I want to also ask how easy or how hard it is to make a widget that will balance the units ingame ? ( In the way where you adjust and add numbers to dmg, speed, attack and so on). 2 I want to also ask how easy or how hard it is to make a widget that will balance the units ingame ? ( In the way where you adjust and add numbers to dmg, speed, attack and so on).
3 \n 3 \n
4 For example i start the game, I give it !setoptions unitingamechange=1 and then i start to change the stats of units while playing. Unit stats will remain the same but it will be great to have a fast toll to adjust the units. Balance will be easily made and done with the help of players if a tool like this will exist. 4 For example i start the game, I give it !setoptions unitingamechange=1 and then i start to change the stats of units while playing. Unit stats will remain the same when game ends and it will be great to have a fast toll to adjust the units. Balance will be easily made and done with the help of players if a tool like this will exist.
5 \n
6 And of course admin community will agree if the variables will be good for the overall balance.
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