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"Skirmisher" discussion

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Date Editor Before After
9/15/2015 9:54:48 AMEErankAdminAnarchid before revert after revert
9/15/2015 8:38:19 AMEErankAdminAnarchid before revert after revert
Before After
1 Scissor is by far the worst. Wolverine can make the game painful to watch or play, but it's fragile, and Firewalker is snipable due to high weight. 1 Scissor is by far the worst. Wolverine can make the game painful to watch or play, but it's fragile, and Firewalker is snipable due to high weight.
2 \n 2 \n
3 I've done some comparing of Scissor to Moderator. Both have 10s reload, but Scissor is cheaper, faster, tankier(!), has more range, damage and aoe(!!!). Some of this should go. 3 I've done some comparing of Scissor to Moderator. Both have 10s reload, but Scissor is cheaper, faster, tankier(!), has more range, damage and aoe(!!!). Some of this should go.
4 \n 4 \n
5 The list of bss here is incomplete. I would add Buoy, and technically Felon is just as superbad, but it's such a long accepted kind of superbad that noone even considers Felon being part of the standard RPS. Buoy isn't as bad as fw/wolverine/shear 5 The list of bss here is incomplete. I would add Buoy, and technically Felon is just as superbad, but it's such a long accepted kind of superbad that noone even considers Felon being part of the standard RPS. Buoy isn't as bad as fw/wolverine/scissor.
6 \n 6 \n
7 I can imagine contingencies for most of these things. Scissor could lose tracking efficiency or AoE. Buoy could lose projectile speed or slow (and gain damage?). Firewalker could have a higher arc, nerfing its leveler sidearm while not harming its shield-busting sidearm. Wolverine though, i have no idea. 7 I can imagine contingencies for most of these things. Scissor could lose tracking efficiency or AoE. Buoy could lose projectile speed or slow (and gain damage?). Firewalker could have a higher arc, nerfing its leveler sidearm while not harming its shield-busting sidearm. Wolverine though, i have no idea.
8 \n 8 \n
9 But then in low-medium densities, Wolverines aren't that invulnerable to raiders; they become invulnerable largely not because of mines and long range, but because they fuel porc/arty standoffs, and they're superb in those situations (until Firewalker, of course). 9 But then in low-medium densities, Wolverines aren't that invulnerable to raiders; they become invulnerable largely not because of mines and long range, but because they fuel porc/arty standoffs, and they're superb in those situations (until Firewalker, of course).
10 \n 10 \n
11 Buoys aren't that nasty either, but i dislike how they make the raider/skirmisher situation [i]soft[/i]. I like the hard counter raiders provide against the normal skirmishers. 11 Buoys aren't that nasty either, but i dislike how they make the raider/skirmisher situation [i]soft[/i]. I like the hard counter raiders provide against the normal skirmishers.