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Are you talking about the Unit AI with fight commands? It makes raiders jink around and other units try to keep the enemy at max range?
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Are you talking about the Unit AI with fight commands? It makes raiders jink around and other units try to keep the enemy at max range?
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Constructors don't have a weapon, but I suppose you could add an arbitrary default for them and modify the code so that they will always try to run from enemies. Would be nice to have.
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Constructors don't have a weapon, but I suppose you could add an arbitrary default for them and modify the code so that they will always try to run from enemies. Would be nice to have.
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edit:
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https://github.com/ZeroK-RTS/Zero-K/blob/89dd46beba60bb5ee4c0968cac4ada9c722cd5e4/LuaRules/Gadgets/91_unit_tactical_ai.lua
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\n
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Zero-K/LuaRules/Gadgets/91_unit_tactical_ai.lua
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\n
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I might just dig around myself...
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