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Elo Decay

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Date Editor Before After
9/7/2015 7:35:46 PMSkasi before revert after revert
9/7/2015 7:34:02 PMSkasi before revert after revert
9/7/2015 7:33:50 PMSkasi before revert after revert
9/7/2015 7:33:21 PMSkasi before revert after revert
9/7/2015 7:32:44 PMSkasi before revert after revert
Before After
1 @Kshatriya, why throw away the current - usually very accurate - skill estimation (also known as "elo") of a player? If you want a different ladder just create a super complex custom ladder system that is independent of elo. 1 @Kshatriya, why throw away the current - usually very accurate - skill estimation (also known as "elo") of a player? If you want a different ladder just create a super complex custom ladder system that is independent of elo.
2 \n 2 \n
3 @Logikfreak, it already kind of works like that. The problem is that apparently the requirements are set too low. See 1v1 ladder: I'm there at rank 21, yet I haven't played 1v1 competitive for years. Hence my two suggestion: 3 @Logikfreak, it already kind of works like that. The problem is that apparently the requirements are set too low. See 1v1 ladder: I'm there at rank 21, yet I haven't played 1v1 competitive for years. @PRO_rANDY's last 1v1 was 7 months ago. Hence my two suggestion:
4 [quote]Hiding people who don't 1v1 from the 1v1 ladder would be a good start (and vice versa for teams). This could also be expanded to "hide players who haven't played at least x games in the last y days" (x could be 5, y 30) to make activity a bit more important for the ladder. Or just create a super complex custom ladder system that is independent of elo[/quote] 4 [quote]Hiding people who don't 1v1 from the 1v1 ladder would be a good start (and vice versa for teams). This could also be expanded to "hide players who haven't played at least x games in the last y days" (x could be 5, y 30) to make activity a bit more important for the ladder. Or just create a super complex custom ladder system that is independent of elo[/quote]