1 |
Global
notification
that
a
nuke-launcher
is
complete
and
the
warhead
is
under
construction?
We
don't
need
to
know
*where*,
just
say
*who*
owns
it.
|
1 |
Global
notification
that
a
nuke-launcher
is
complete
and
the
warhead
is
stockpiling?
We
don't
need
to
know
*where*,
just
say
*who*
owns
it.
|
2 |
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|
2 |
\n
|
3 |
"Radiation warning: Nuclear armament under construction by player X".
|
3 |
"Radiation warning: Nuclear armament under construction by player X".
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4 |
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|
4 |
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|
5 |
Make more interaction in that 5-minute window.
|
5 |
Make more interaction in that 5-minute window.
|
6 |
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|
6 |
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7 |
Second off, the late-game economy itself is part of the problem. Too much geometric "growth that begets growth". Nukes are affordable because players spam singus and get metal for them. I know there was a plan to tone-down the power of Overdrive - was that ever implemented?
|
7 |
Second off, the late-game economy itself is part of the problem. Too much geometric "growth that begets growth". Nukes are affordable because players spam singus and get metal for them. I know there was a plan to tone-down the power of Overdrive - was that ever implemented?
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8 |
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8 |
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9 |
The problem with nukes isn't that they're OP, it's that they're just not *fun*. Compare vs. the Starlight that gives you a target to try to counterattack.
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9 |
The problem with nukes isn't that they're OP, it's that they're just not *fun*. Compare vs. the Starlight that gives you a target to try to counterattack.
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