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I like your ideas, but i think those principles could be combined with Magicka's Vortex!
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I like your ideas, but i think those principles could be combined with Magicka's Vortex!
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https://www.youtube.com/watch?v=dY7WEiIe18k
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https://www.youtube.com/watch?v=dY7WEiIe18k
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A dead singularity's vortex's pull could grow slowly over time before collapsing, giving you time to micro units away. Buildings inside the vortex's AoE would suffer heavy DPS.
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A dead singularity's vortex's pull could grow slowly over time before collapsing, giving you time to micro units away. Buildings inside the vortex's AoE would suffer heavy DPS.
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Singularities that are within the AoE of an existing Vortex when they die, could boost the maximum range of the initial vortex half again, and restore the vortex's time-until-dissipation, which would make singu chain explosions still possible, and possibly even more destructive and cooler!
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Singularities that are within the AoE of an existing Vortex when they die, could boost the maximum range of the initial vortex half again, and restore the vortex's time-until-dissipation, which would make singu chain explosions still possible, and possibly even more destructive and cooler!
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I wish the Placeholder's black-hole weapon had the above behavior. It would allow multiple placeholders to make a much larger black hole!
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