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[quote]The most recent poll was on this topic, and had results similar to what I'd expect, but I don't see why any change to ZKLobby would need to restrict it to steam without any standalone version.[/quote]
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[quote]The most recent poll was on this topic, and had results similar to what I'd expect, but I don't see why any change to ZKLobby would need to restrict it to steam without any standalone version.[/quote]
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To elaborate, @Licho is adding proper quickmatching queues (rather than the clumsier room juggling system of before). However, because Steam has an API that handles matchmaking properly, there was some discussion about whether it would be better to just use the Steam API and not bother with Uberserver anymore. As expected, that isn't happening, and the queues being implemented as dummy rooms is still the direction things seem to be headed (for compatibility with other lobbies).
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To elaborate, @Licho is adding proper quickmatching queues (rather than the clumsier room juggling system of before). However, because Steam has an API that handles matchmaking properly, there was some discussion about whether it would be better to just use the Steam API and not bother with Uberserver anymore. As expected, that isn't happening, and the queues being implemented as dummy rooms is still the direction things seem to be headed (for compatibility with other lobbies).
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