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Map Coagulation Marsh 0.5

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Date Editor Before After
9/5/2014 9:13:13 PMEErankAdminAnarchid before revert after revert
9/5/2014 9:02:52 PMEErankAdminAnarchid before revert after revert
9/5/2014 8:58:21 PMEErankAdminAnarchid before revert after revert
9/5/2014 8:56:26 PMEErankAdminAnarchid before revert after revert
Before After
1 - major retexture, should be a little lighter on the eyes 1 - major retexture, should be a little lighter on the eyes
2 - normalized and repainted metal spots 2 - normalized and repainted metal spots
3 - center passable by all factories 3 - center passable by all factories
4 - cleaned up heightmap and removed some underwater terrain irregularity 4 - cleaned up heightmap and removed some underwater terrain irregularity
5 - fixed small heightmap glitches along symmetry axis
5 - underwater cliffs should be easier to notice 6 - underwater cliffs should be easier to notice
6 - added skybox 7 - added skybox
7 - water less opaque 8 - water less opaque
8 - most crossings widened on both dimensions 9 - most crossings widened on both dimensions
9 - submitted selfish pull request 10 - submitted selfish pull request
10 [img]https://dl.dropboxusercontent.com/u/19320633/amphflea.png[/img] 11 [img]https://dl.dropboxusercontent.com/u/19320633/amphflea.png[/img]
11 [img]https://dl.dropboxusercontent.com/u/19320633/coagulation_5.png[/img] 12 [img]https://dl.dropboxusercontent.com/u/19320633/coagulation_5.png[/img]
12 [img]https://dl.dropboxusercontent.com/u/19320633/coagulation_5_over.png[/img] 13 [img]https://dl.dropboxusercontent.com/u/19320633/coagulation_5_over.png[/img]