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cattle_and_loveplay-v5

By zoggop
Rating:

Cattle and Loveplay version 5 by zoggop. By default, non-metal extracting buildings sink into sand as well as wrecks, and movement on rock is 25% faster than on sand. Sand worms will eat your units on the sand. Many thanks to knorke, Google_Frog, SirArtt
Size: 18 x 12

PLAY ON THIS MAP


Downloads: 32
Manual downloads:
http://spring1.admin-box.com/maps/cattle_and_loveplay-v5.sd7
http://api.springfiles.com/files/maps/cattle_and_loveplay-v5.sd7


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10 years ago
this map has some broken script that prevents any kind of unit movement, i recall. otherwise it looks nice, maybe the gimmicky stuff can be disabled somehow?
+0 / -0


10 years ago
It only prevents construction on sand, iirc.

Might also have broken mexes.

But i remember godde pwning me with air here.
+0 / -0
10 years ago
I like idea of the map creator. I remember sand worms in dune2 damn things.

PS. Removing scripts is easy. You created maps yourself you should figure it out easily.
+0 / -0
10 years ago
well i guess i could do that but my question was aimed at if there was some switch to just disable all scripts for a map, either by admin force or game/map options.
+0 / -0
9 years ago
that's right, zero-k doesn't support map options? all the scripts can be turned off in map options.

it's not hard to remove, i'd be happy to release a version w/o any scripts, if map options are not possible for some to access
+0 / -0
9 years ago
oh, actually it looks like i need to update this to work with engine version 98 anyway.
+1 / -0
9 years ago
here's a version without worms
http://springfiles.com/spring/spring-maps/cattle-and-loveplay-no-worms

and a new version with worms, which should work with the latest engine:
http://springfiles.com/spring/spring-maps/cattle-and-loveplay
+1 / -0
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