Loading...
Home
Home
Unlocks
Commanders
Map Bans
Polls
Play
Download Zero-K
Download the game, it's free! :)
Maps
Thousands of maps to pick
Replays
All your past victories, stored here!
Mods
Special game modes
Media
Screenshots
Videos
Presskit
Wiki
Index
Newbie guide
Don't know where to begin? Click here.
Video tutorials
Demonstrating both basic and advanced features
Units
Economy
Terraforming
Let's go play in the dirt!
FAQ
Frequently Asked Questions
PlanetWars
PlanetWars
Multiplayer online campaign
Ladder
Factions
The mighty factions controlling huge sectors of galaxy
Community
Forum
Discuss, ask for help, have fun!
Clans
Play with your friends or make friends while playing :)
Ladders
Statistics
Code of Conduct
Be nice, have fun!
Develop
Make the game with us
Privacy Policy
Contact
Contact the Zero-K team
Credits
Makers of Zero-K
Donate
Help cover the server costs!
OR
Zero-K Name:
Password:
Login
Forum index
>
General discussion
>
Help and bugs
>
Graphics bug with big explosions
17 posts, 1163 views
Filter:
Player:
Post comment
sort
Moffmaster
11 years ago
(edited 11 years ago)
I'm experiencing a bug with the effect for large explosions and outlaw attacks. There is this opaque (color of the ground, usually), expanding circle. Anyone know why?
Screenshots:
+1
/
-0
Skasi
11 years ago
(edited 11 years ago)
Might be the engine(?) effect. It's a distortion effect to visualize the shock wave of the explosion. As far as I know it expands at the same speed as the actual damage effect. If it really is engine-stuff then I suggest asking in the
Spring forum
too.
+0
/
-0
TheEloIsALie
11 years ago
Have the same issue. Although it's always grey for me.
+0
/
-0
Saktoth
11 years ago
(edited 11 years ago)
This is lups distortion waves, not engine.
Edit your lups.cfg (you can find it through adv settings in ZKL) to change the line:
// ShockWave = true,
to
ShockWave = false,
(Remove the //, that's important).
And that should do it.
You're using ATI cards yes? You can also try updating your drivers if you want to see the distortions properly rather than disabling them.
+0
/
-0
[DE]Rick
11 years ago
I have a hd7970 with the latest drivers and i still get those strange circles.
Other than that it works fine. 250 fps hell yea :).
+0
/
-0
mojjj
11 years ago
(edited 11 years ago)
on nvidia with ultra settings this looks just awesome -.- (did i mention that my buying decision for the last gfx card was zk-based?)
+0
/
-0
TheEloIsALie
11 years ago
(edited 11 years ago)
Radeon HD 7870 here. So yeah, it's apparently an issue with this series and newer drivers.
I won't try out all driver versions just to minmax the issues and benefits of each. I'll stick with the latest non-beta ones and it'll be fine.
+1
/
-0
TheSponge
11 years ago
Why is there such a problem with ATI graphics cards? Is it an engine thing or could it be fixed from ZK?
+0
/
-0
Saktoth
11 years ago
(edited 11 years ago)
It's a jK thing, he hates ATI cards and refuses to support them. To be fair a lot of developers feel this way, but most of them kind of have to support ATI because it has half the market. jK on the other hand doesn't have to because he is not working for a company and does this for free so he can let his unbridled hatred roam free.
+1
/
-0
mojjj
11 years ago
maybe in donations page, we should make an option to collect money to ATI-bribe jK ;)
+3
/
-0
[DDAM]aiphee
11 years ago
I think my friend had same bug but i thought it was bedcause he used some shaders under f11.
+0
/
-0
[DE]Rick
11 years ago
Why do developers hate ATI?
+0
/
-0
GoogleFrog
11 years ago
(edited 11 years ago)
It has poor opengl support and creates many bugs (apparently).
+1
/
-0
Moffmaster
11 years ago
Yes, I have a new ATI card with current drivers, so I suppose I can't get the proper distortion effects.
Thanks to Saktoth's tip, I could deactivate the shockwave, though. (One should mention that its also necessary to remove the '//' from two other places to get the correct syntax)
//==Deactivate Specific Classes==
DisableFX= {
ShockWave = true,
// UnitCloaker = true,
// UnitJitter = true,
}
+0
/
-0
[ACP]ScarySquirrel
11 years ago
I have an ATI Radeon 7770. :(
My Spring never looks that good.
+0
/
-0
CarRepairer
11 years ago
It's not that developers hate ati, it's that ati doesn't care about opengl developers.
+2
/
-0
[DDAM]aiphee
11 years ago
Yes, AMD is not concentrating on OpenGL but paid titles still can havee bugless awesome graphics with OpenGL, Linux and Radeon. Guess its matter of manpower.
+0
/
-0
Post comment