Loading...
Home
Home
Unlocks
Commanders
Map Bans
Polls
Play
Download Zero-K
Download the game, it's free! :)
Maps
Thousands of maps to pick
Replays
All your past victories, stored here!
Mods
Special game modes
Media
Screenshots
Videos
Presskit
Wiki
Index
Newbie guide
Don't know where to begin? Click here.
Video tutorials
Demonstrating both basic and advanced features
Units
Economy
Terraforming
Let's go play in the dirt!
FAQ
Frequently Asked Questions
PlanetWars
PlanetWars
Multiplayer online campaign
Ladder
Factions
The mighty factions controlling huge sectors of galaxy
Community
Forum
Discuss, ask for help, have fun!
Clans
Play with your friends or make friends while playing :)
Ladders
Statistics
Code of Conduct
Be nice, have fun!
Develop
Make the game with us
Privacy Policy
Contact
Contact the Zero-K team
Credits
Makers of Zero-K
Donate
Help cover the server costs!
OR
Zero-K Name:
Password:
Login
Forum index
>
General discussion
>
Help and bugs
>
Building terrafor bug?
7 posts, 213 views
Post comment
Filter:
Player:
sort
[GBC]HeadHunter
4 years ago
Many times have noticed that putting a large building (e.g. desolator) on a spire by pressing B and adjusting height would fail. The terraform would go as planned, but resulting spot would be too small to fit intended building.
+0
/
-0
terve886
4 years ago
Are you perhaps trying to place the Desolator next to another building?
Terraform will fail if there is not enough space to increase the foundation to fit the Desolator (or any other building) as it will need to take a pyramid shape which takes more space the higher you try to place the building.
+0
/
-0
[GBC]HeadHunter
4 years ago
(edited 4 years ago)
Nope, in free spot. I think I found the reason though. Recon com (that I use nearly always) can terraform spire tall enough so desolator's center is outside of build radius. Thus, terraform completes, but building can not be placed due to not enough build range. Or maybe that is not the case. I'll update if I can figure this out.
+0
/
-0
terve886
4 years ago
Yes, it is also possible to fail due to lacking build range.
+0
/
-0
mojjj
4 years ago
jump and place nano mid-air. then make caretaker. or terrorform spike-elevator for you com to step up. or just use superior build-com.
+0
/
-0
Anarchid
4 years ago
quote:
resulting spot would be too small to fit intended building
The thing that plans terraform fails to account for the pyramidism effect when telling you that "yep, you can totally terra this high up".
Your problem typically happens when there's a terraform-blocking structure somewhere just a bit away from the pillar.
+0
/
-0
[GBC]HeadHunter
4 years ago
Yes, tested it out a bit more. With long-range builders or aircons this never happens. I suppose one way to fix this would be to change color of terraform box under the building to be placed so it goes e.g. yellow when resulting spire would be too high for current builder to actually make the thing on top. Of course terra-blocking thing would be harder, and probably the fix for that is to not bother=)
+0
/
-0