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Add festivities unit - nCoV-2019

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4 years ago
This has to be brought up - longest holiday to date (may turn to indefinite), weapon should turn units to zombies, should multiple on wrecks like puppy.
+0 / -0
4 years ago
an idea!

a plague infect units that dont practice proper social distance,

infected units turn into zombies on death :D
+1 / -0


4 years ago
I have a half-written gadget for a zombie missile somewhere.
+2 / -0
4 years ago
i think it would be easier and more realistic

5% of units randomly die every minute



+0 / -0

4 years ago
We already have one. Storage kills eco just like the virus, and the more there are the worse it gets.
+1 / -0
4 years ago
as a user of storage, i reject that statement.

storage is boss
+0 / -0
4 years ago
Start of a new idea

Somewhere between 10 to 30 minutes a randomly chosen unit of value>100 becomes "Patient Zero".
Patient Zero will not display signs of infection, giving players little foresight into it's whereabouts.
Upon reaching a critical elapsed time of 120 seconds,

+0 / -0

4 years ago
Random infection but player do not get a warning sign just unit is slowed without status bar, toxic, and if the slow effect maxed up, the unit just die a toxic wreckage radicate same slow toxic around.

32 ELMO is a proper range. This shall affect shieldbots most as they stay close.
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