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Ip buying gone nutz 15,000

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12 years ago
15,000 ip rick can buy ip faster then we can ever hope to attack. Licho also can but not as bad. I am still only making 1,000 a turn these guys make
http://zero-k.info/PlanetWars/Planet/3284

6,000 and 2,200 profit a turn you cant keep up with that 150 and 55 ip per turn even when they are not playing. People are already saying how boring playing 10 game on the same map in a row is. Also as soon as you take down defences another 9 ship defence goes up often before the game can even restart.

We need some kind of ip limit like you can only buy 20 ip per turn.

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12 years ago
I dont understand how how having planets with 15,000 ip is fun. PW should be about battles more and less troll ip buying.
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12 years ago
This just shows that planet numbers and cash production need to be nerfed hard in the end.
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12 years ago
If you dont have tech you only get like 88 ip per win. You simple can not play on a map more then 3 or 4 out of 10 games.
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12 years ago
In the time you get 352 ip rick can buy 1,500
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12 years ago
I'll just say I told you so again...

I said a while ago that there should be a limit to the IP on a planet (around about 3k).
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12 years ago
Lolz that where blackdutchie credits. I got like 0.9 million credits from him. I spended millions of credits on empire's eco now its finally starting to pay off and you whine its op? Where's your eco?

Also godde spended another 200k on this planet. Not exactly cheap.

What about having 5x more eco in a game is that op? Should that be nerfed too?
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12 years ago
besides bombing will drop it by 1500 ip per bombardment. At the cost of a few ships you can do hundreds of 100k's of dmg. Dont say that isnt op.
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12 years ago
yeah this is stupid
with that income its a couple hundred ip every turn, and there is no way to realisticly defeat it.
And dont tell me bomb because u cant bomb effetivly because of shadow influence and structures and defences which can all be built faster than bombed,

its a runaway eco and it cant be stoped
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12 years ago
Geez bombing is based on %. Even 3% will hurt quite a bit on 15k ip. Besides after you attacked it and obliviously killed all the structures you can bomb it for 10% for each 3 ships. Dont tell me you arent getting enough ships/turn to do this with almost 60 planets and since when shadow ip blocked bombing? XD. You can all do this before i can even come online and rebuild defences.


Now iam thinking off it having superior eco in games is overpowered and should be nerfed. What about setting all metal and energy rates to a fixed rate so its fair?.....
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12 years ago
Rick the problem is ships are based on how many games you play. If you could buy ships then what you say works.
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12 years ago
You need only a few ships to do it while i have to wait like 50 turns to restore it all. Also i can only use it defensively not offensively.
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12 years ago
Besides what you are doing with clanstack is op too so dont whine.
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12 years ago
seeeeeeee this is what i forsaw happening and the purpose behind my IP limit thread in the forum only i couldn't explain what would happen so i had to wait for this to happen
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12 years ago
I cant help it if none of the other good players dont play.
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12 years ago
IP limit is bullshit it makes money useless. You can already do way more dmg with ships than i can repair with my income. Thing is if you attack me once a week obliviously i will easily repair the dmg.
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12 years ago
Well empire never plays so cant attack.
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12 years ago
Geez its so lame i have to tell you how to beat me...
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12 years ago
12,000 ip LH world.
http://zero-k.info/PlanetWars/Planet/3366
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12 years ago
Ah seems he finally spended all the credits he had been stacking up for the whole round.
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