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− | The '''{{PAGENAME}}''' is a disarming artillery from the [[Shieldbot Factory]].{{ | + | The '''{{PAGENAME}}''' is a disarming artillery from the [[Shieldbot Factory]].{{ Infobox zkunit |
+ | | name = Racketeer | ||
| defname = shieldarty | | defname = shieldarty | ||
+ | | description = Disarming Artillery | ||
+ | | image = http://manual.zero-k.info/unitpics/shieldarty.png | ||
+ | | icontype = walkerlrarty | ||
+ | | cost = 340 | ||
+ | | hitpoints = 780 | ||
+ | | movespeed = 53 | ||
+ | | turnrate = 356 | ||
+ | | sight = 325 | ||
+ | | transportable = Light | ||
+ | | weapons = | ||
+ | {{ Infobox zkweapon | ||
+ | | name = Disarm Cruise Missile | ||
+ | | type = StarburstLauncher | ||
+ | | damage = 0 | ||
+ | | reloadtime = 10 | ||
+ | | disarmdamage = 2500 | ||
+ | | disarmdps = 250 | ||
+ | | stuntime = 6 | ||
+ | | range = 940 | ||
+ | | homing = 209 | ||
+ | | projectilespeed = 800 | ||
+ | }} | ||
}}==Description== | }}==Description== | ||
The Racketeer launches long range missiles that can disarm key enemy defenses or units before assaulting them. Only one Racketeer is needed to keep a target disarmed, so pick a different target for each Racketeer. It is excellent at depleting the energy of enemy shields and rendering large units harmless. | The Racketeer launches long range missiles that can disarm key enemy defenses or units before assaulting them. Only one Racketeer is needed to keep a target disarmed, so pick a different target for each Racketeer. It is excellent at depleting the energy of enemy shields and rendering large units harmless. |