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Is this a new Spring "mod"?

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Date Editor Before After
7/19/2014 10:48:04 AMPLrankAdminSprung before revert after revert
7/19/2014 10:36:41 AMPLrankAdminSprung before revert after revert
Before After
1 [quote]when I press forward it go backward because unit is pointing backward[/quote] 1 [quote]when I press forward it go backward because unit is pointing backward[/quote]
2 You go forward when pressing forward because the unit is pointing forward, but your turret aim is pointing backward. Movement and aiming being decoupled is good because it allows more control and because that's how Spring units behave in general. Note how non-FPSed units cannot strafe either (imagine strafing Rockos, add rocket jumping and you've made a Quake mod). 2 You go forward when pressing forward because the unit is pointing forward, but your turret aim is pointing backward. Movement and aiming being decoupled is good because it allows more control and because that's how Spring units behave in general. Note how non-FPSed units cannot strafe either (imagine strafing Rockos, add rocket jumping and you've made a Quake mod).
3 \n 3 \n
4 Edit: actually, rocket jumping is already doable through impulse 4 Edit: actually, rocket jumping is already doable through impulse
5 Edit2: strafing is also actually possible through the gunship movetype, but it carries its own set of problems