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Why do other spring games have such bad interfaces

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Date Editor Before After
7/9/2014 4:02:39 PMCArankAdminShadowfury333 before revert after revert
Before After
1 It's a crap interface because TA had a crap interface. The default Spring GUI is the TA GUI, so it is easy enough to tell. If people want, I can go into detail, but the short form is that paginated build menus are cumbersome to use and limit discoverability; the direct use of text for unit states looks terrible, especially given how it resizes, though this is more an aesthetic and localization concern; and streaming economy is tricky enough to get the hang of that not seeing unit and building costs on the construction menu directly ( as in, not just In tooltips) only serves to further obfuscates the system and any cost analysis. 1 It's a crap interface because TA had a crap interface. The default Spring GUI is the TA GUI, so it is easy enough to tell. If people want, I can go into detail, but the short form is that paginated build menus are cumbersome to use and limit discoverability; the direct use of text for unit states looks terrible, especially given how it resizes, though this is more an aesthetic and localization concern; and streaming economy is tricky enough to get the hang of that not seeing unit and building costs on the construction menu directly ( as in, not just In tooltips) only serves to further obfuscate the system and any cost analysis.