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Why do other spring games have such bad interfaces

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Date Editor Before After
7/9/2014 3:04:59 PMEErankAdminAnarchid before revert after revert
Before After
1 I wouldn't say zk belongs in the "hardcore spring" camp these days. 1 I wouldn't say zk belongs in the "hardcore spring" camp these days.
2 ZK ships its own lobby, unitsync replacement, UI, hacks to basecontent files, etc. 2 ZK ships its own lobby, unitsync replacement, UI, hacks to basecontent files, etc.
3 \n 3 \n
4 The answer to other spring games, which do not use chili and chili-based UI, is simple: they are not ZK, and they didn't bother. 4 The answer to other spring games, which do not use chili and chili-based UI, is simple: [b]they are not ZK[/b], and they didn't bother.
5 \n 5 \n
6 FWIW, BA:R uses Chili. Also it has higher-poly models and a ton of shaders. The BA oldschooler crowd will [b]rage[/b] when it's released, hehehe. 6 FWIW, BA:R uses Chili. Also it has higher-poly models and a ton of shaders. The BA oldschooler crowd will [b]rage[/b] when it's released, hehehe.
7 \n 7 \n
8 Sadly, i can't make jokes about "BAR will be released right after DF2013" any longer. 8 Sadly, i can't make jokes about "BAR will be released right after DF2013" any longer.