1 |
I wouldn't say zk belongs in the "hardcore spring" camp these days.
|
1 |
I wouldn't say zk belongs in the "hardcore spring" camp these days.
|
2 |
ZK ships its own lobby, unitsync replacement, UI, hacks to basecontent files, etc.
|
2 |
ZK ships its own lobby, unitsync replacement, UI, hacks to basecontent files, etc.
|
3 |
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3 |
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4 |
The
answer
to
other
spring
games,
which
do
not
use
chili
and
chili-based
UI,
is
simple:
they
are
not
ZK,
and
they
didn't
bother.
|
4 |
The
answer
to
other
spring
games,
which
do
not
use
chili
and
chili-based
UI,
is
simple:
[b]they
are
not
ZK[/b],
and
they
didn't
bother.
|
5 |
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|
5 |
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|
6 |
FWIW, BA:R uses Chili. Also it has higher-poly models and a ton of shaders. The BA oldschooler crowd will [b]rage[/b] when it's released, hehehe.
|
6 |
FWIW, BA:R uses Chili. Also it has higher-poly models and a ton of shaders. The BA oldschooler crowd will [b]rage[/b] when it's released, hehehe.
|
7 |
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7 |
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|
8 |
Sadly, i can't make jokes about "BAR will be released right after DF2013" any longer.
|
8 |
Sadly, i can't make jokes about "BAR will be released right after DF2013" any longer.
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