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[quote]For example look at me I cant micro, I suck at 1v1 I only know game mechanics, mostly do some nonsenses and com morphs and my elo is ~1900 most of the time and I think I shouldnt be able to play in experienced room coz I dont have skill. [/quote]
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[quote]For example look at me I cant micro, I suck at 1v1 I only know game mechanics, mostly do some nonsenses and com morphs and my elo is ~1900 most of the time and I think I shouldnt be able to play in experienced room coz I dont have skill. [/quote]
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Elo is not a measure of skill. You can't measure that. It's a measure of winning.
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Elo is not a measure of skill. You can't measure that. It's a measure of winning.
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[quote]To be honest I doubt that 1500 is average players ELO at all. There is many newbs who play few games (lose) and stops playing then elo inflates.[/quote]
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[quote]To be honest I doubt that 1500 is average players ELO at all. There is many newbs who play few games (lose) and stops playing then elo inflates.[/quote]
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This is correct, but it could go both ways. There are going to be players who may have above 1500 elo, quit the game and never play again, causing it to deflate.
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This is correct, but it could go both ways. There are going to be players who may have above 1500 elo, quit the game and never play again, causing it to deflate.
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It's possible there are more quitters of the below than of the above, but not enough to decide that the elo average is severely affected, unless we run some sort of analysis.
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It's possible there are more quitters of the below than of the above, but not enough to decide that the elo average is severely affected, unless we run some sort of analysis.
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Edit: We could recalculate elo to only games from the past one or two years, to cut out early quitters. We could compare it to current elo to see if there is any large inflation or not.
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