1 |
Well, I blame split system. Split works (and annoys) ppl in all welcome room which is meant to be a massive clusterfuck, but there is literally no split in 1v1 and small teams. There is just a players limit. There should be an option to unspec in 1v1 and small team rooms even if player limit is already reached, then (when started) players should be juggled and paired according to their skill (elo) and distributed over the empty rooms.
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1 |
Well, I blame split system. Split works (and annoys) ppl in all welcome room which is meant to be a massive clusterfuck, but there is literally no split in 1v1 and small teams. There is just a players limit. There should be an option to unspec in 1v1 and small team rooms even if player limit is already reached, then (when started) players should be juggled and paired according to their skill (elo) and distributed over the empty rooms.
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2 |
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2 |
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3 |
If it happens to be an uneven number of unspecced players in 1v1 room Springiee (or whatever the 1v1 host is) should simply ask players to wait for one more player, or one to spec.
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3 |
If it happens to be an uneven number of unspecced players in 1v1 room Springiee (or whatever the 1v1 host is) should simply ask players to wait for one more player, or one to spec.
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4 |
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4 |
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5 |
Preceeding
future
questions
-
it
is
much
simpler
to
unpec
and
believe
that
the
script
will
pair
player
siutably,
than
to
search
through
the
spec
list
for
a
good
enemy,
then
spamming
his
PM
(
becasue
hes
propably
doing
sth
else
than
staring
at
the
other
idle
spectators)
.
|
5 |
Preceeding
future
questions
-
it
is
much
simpler
to
unpec
and
believe
that
the
script
will
pair
players
siutably,
than
to
search
through
the
spec
list
for
a
good
enemy,
then
spamming
his
PM
(
becasue
hes
propably
doing
sth
else
than
staring
at
the
other
idle
spectators)
.
|