1 |
To
be
clear,
I
think
Krow
is
completely
OP
for
larger
team
games
where
it
can
be
rushed
within
minutes
(
2
minutes
in
this
game
and
it
didn't
even
have
the
full
team
backing
it)
.
I
think
it
would
be
sad
if
we
had
to
start
cooperating
on
Swifts
in
order
to
get
recon
out
ASAP
so
that
Krow
can
be
spotted
and
then
cooperate
on
the
counter.
Currently
Zero-K
relies
on
the
Krow
rush
strategy
being
sufficiently
boring
that
it
is
relatively
rarely
used.
|
1 |
To
be
clear,
I
think
Krow
is
completely
OP
for
larger
team
games
where
it
can
be
rushed
within
minutes
(
2
minutes
in
this
game
and
it
didn't
even
have
the
full
team
backing
it)
.
It
would
be
sad
if
we
had
to
start
cooperating
on
Swifts
in
order
to
get
recon
out
ASAP
so
that
Krow
can
be
spotted
and
then
cooperate
on
the
counter.
Currently
Zero-K
relies
on
the
Krow
rush
strategy
being
sufficiently
boring
that
it
is
relatively
rarely
used.
|
2 |
\n
|
2 |
\n
|
3 |
Yes it can be countered, but it relies on considerable team coordination to do so. If such coordination is possible, the Krow team can also coordinate to neutralize any counter.
|
3 |
Yes it can be countered, but it relies on considerable team coordination to do so. If such coordination is possible, the Krow team can also coordinate to neutralize any counter.
|
4 |
\n
|
4 |
\n
|
5 |
I'd like to see it made harder to deploy so quickly; the ways this could be done are fairly obvious.
|
5 |
I'd like to see it made harder to deploy so quickly; the ways this could be done are fairly obvious.
|