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What Are Zero-K Advantages over Supreme Commander?

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Date Editor Before After
6/12/2014 1:27:45 PMCNrankqwerty3w before revert after revert
6/12/2014 1:26:24 PMCNrankqwerty3w before revert after revert
Before After
1 While I'm mostly a Zero-K player, I still play FA for several reasons: 1 While I'm mostly a Zero-K player, I still play FA for several reasons:
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3 1.I prefer assassination as a victory conditions, in FA it provide some very dramatic moments in high level plays. 3 1.I prefer assassination as a victory conditions, in FA it provide some very dramatic moments in high level plays.
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5 2. Units in FA have longer travel time across the map, so distances matter more and unit positioning has bigger impact. 5 2. Units in FA need more time to travel across the map, so distances matter more and unit positioning has bigger impact than in Zero-K.
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7 3.Moho engine handles the details of unit movements better than Spring, like how units collide with each other, how ships turn, how gunships climb over a cliff etc. 7 3.Moho engine handles the details of unit movements better than Spring, like how units collide with each other, how ships turn, how gunships climb over a cliff etc.
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9 4.FA has better camera controls for gameplay due to it has a trend to center the map in zoomed out views and center the point under cursor in zoomed in views, which is a huge advantage on UI. 9 4.FA has better camera controls for gameplay due to it has a trend to center the map in zoomed out views and center the point under cursor in zoomed in views, which is a huge advantage on UI.