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Back to the Future: Zero-K v1.2.6.0 with Spring 97.0

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Date Editor Before After
6/6/2014 3:16:44 AMDErankKlon before revert after revert
6/6/2014 3:15:59 AMDErankKlon before revert after revert
Before After
1 synergy kicks in with 2 already, also you have to keep in mind that the whole unit is designed around synergizing with other units. 1 synergy kicks in with 2 already, also you have to keep in mind that the whole unit is designed around synergizing with other units.
2 \n 2 \n
3 now the problem with the aa killing drones is that it is only 1 stage of a possible counter to the funnel, so a few thousand metals to disable drones on 5 times that expensive funnels is still a lot, and it needs coordination with other units to actually kill the funnel, and can be countered itself by units that come with the funnel. 3 now the problem with the aa killing drones is that it is only 1 stage of a possible counter to the funnel, so if you spend 20% of funnel cost to counter the drones its still a lot, and it needs coordination with other units to actually kill the funnel, and can be countered itself by units that come with the funnel.
4 \n 4 \n
5 i dont say its necessarily a bad thing when a unit is complicated to deal with, but its definitly a big deal that you need not 1 direct, but a combined counter to it. 5 i dont say its necessarily a bad thing when a unit is complicated to deal with, but its definitly a big deal that you need not 1 direct, but a combined counter to it.