1 |
COFC without "zoom out from cursor" is the same with the default camera, the default camera has "zoom in to cursor", and if there is a tree under your cursor, after zoom in the tree would still be under your cursor.
|
1 |
COFC without "zoom out from cursor" is the same with the default camera, the default camera has "zoom in to cursor", and if there is a tree under your cursor, after zoom in the tree would still be under your cursor.
|
3 |
SupCom's
camera
rotate
when
you
zoom
in
(
like
total
war
camera
in
Spring)
,
so
the
cursor's
position
related
to
the
ground
is
in
continous
changes
when
you
zoom
in
to
cursor,
that's
why
the
camera
moves
along
a
curve
instead
of
a
straight
line,
and
further
your
cursor
is
away
from
the
horizontal
axis
of
the
camera,
the
bigger
the
curvature
would
be.
|
3 |
SupCom's
camera
rotate
when
you
zoom
in
(
like
total
war
camera
in
Spring)
,
so
the
cursor's
position
related
to
the
ground
is
in
gradual
changes
when
you
zoom
in
to
cursor,
that's
why
the
camera
moves
along
a
curve
instead
of
a
straight
line,
and
further
your
cursor
is
away
from
the
horizontal
axis
of
the
camera,
the
bigger
the
curvature
would
be.
|