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Balance Recommendations

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Date Editor Before After
4/30/2014 9:17:36 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote] if it is 4x, fully agree in the name of consistency.[/quote] 1 [quote] if it is 4x, fully agree in the name of consistency.[/quote]
2 Units that are unable to shoot when armored state get 4x. 2 Units that are unable to shoot when armored state get 4x.
3 \n 3 \n
4 This includes: 4 This includes:
5 Faraday 5 Faraday
6 Gauss 6 Gauss
7 Halberd 7 Halberd
8 Razor 8 Razor
9 Doomsday Machine 9 Doomsday Machine
10 Annihilator 10 Annihilator
11 \n 11 \n
12 Units that are able to shoot when armored get 3x. 12 Units that are able to shoot when armored get 3x.
13 \n 13 \n
14 This includes: 14 This includes:
15 Crabe 15 Crabe
16 \n 16 \n
17 If consistency is desired, i would rephrase the criterion as "units that are unable to act in any way get 4x, otherwise 3x".
18 \n
19 That would put Halberd into 3x category because it can act by moving.