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^.^ ZK balancer is not optimised to balance games of 254 players
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^.^ ZK balancer is not optimised to balance games of 254 players
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3 |
I demand my paired balance algorithm be implemented, cause it can handle 254 players much more easily (and its capable of doing case by case filtering of pairs it does not need to calculate (when elo1~=elo2, clans, ect))
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I demand my paired balance algorithm be implemented, cause it can handle 254 players much more easily (and its capable of doing case by case filtering of pairs it does not need to calculate (when elo1~=elo2, clans, ect))
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5 |
:P curent balancer needs to go through 10^610 combinations
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:P curent balancer needs to go through 10^610 combinations
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6 |
(lol so silly, the universe itself is only 10^82 atoms)
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(lol so silly, the universe itself is only 10^82 atoms)
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9 |
paired balancer would only need 10^269 (and produce a beter balance)
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9 |
paired balancer would only need 10^269 (and produce a beter balance)
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10 |
(asuming player elo is normal distribtuion, it could do it in as little as a million calculations due to filtering posibilities)
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10 |
(asuming player elo is normal distribtuion, it could do it in as little as a million calculations due to filtering posibilities)
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11 |
its 10^341 times better
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