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Gauss turret

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Date Editor Before After
4/10/2014 12:10:19 AMEErank[ISP]Lauri before revert after revert
4/10/2014 12:01:16 AMEErank[ISP]Lauri before revert after revert
Before After
1 Gauss turret is undeniably underpowered at this point. I think it could be buffed in a way that would enhance gameplay without promoting mindless porcing. 1 Gauss turret is undeniably underpowered at this point. I think it could be buffed in a way that would enhance gameplay without promoting mindless porcing.
2 \n 2 \n
3 Problems: 3 Problems:
4 1)Rockos have a tendency to end games or snipe non-recon coms too easily with a simple central push. 4 1)Rockos have a tendency to end games or snipe non-recon coms too easily with a simple central push.
5 2)Rockospam is easily among the main reasons that spiders and amphibs have viability problems. In the case of spiders the fac is really good at a lot of things, but that doesn't stop it from dying to simple early rocko spam over and over and over. In fact, rockos are the single reason why I nearly don't play spiders or amphibs at all. 5 2)Rockospam is easily among the main reasons that spiders and amphibs have viability problems. In the case of spiders the fac is really good at a lot of things, but that doesn't stop it from dying to simple early rocko spam over and over and over. In fact, rockos are the single reason why I nearly don't play spiders or amphibs at all.
6 3)Gauss turret is pretty much useless. 6 3)Gauss turret is pretty much useless.
7 \n 7 \n
8 Cleverly buffing/changing the Gauss turret could provide a solution to all three problems without having to directly nerf rocko. 8 Cleverly buffing/changing the Gauss turret could provide a solution to all three problems without having to directly nerf rocko.
9 \n 9 \n
10 One might argue that Stinger already functions as an anti-skirm turret. While I agree that it's amazing against recluses, banishers and other heavier skirmishers, it's actually surprisingly weak vs rockos. The reason is simple - rocko is just way too light to be a worthwile target for the stinger. Stinger kills a rocko(90m) in 1 hit. It also kills a recluse in 1 hit(300m) or a banisher in 2(750m). Rockos can swarm it with ease and it really only functions as a weak counter. 10 One might argue that Stinger already functions as an anti-skirm turret. While I agree that it's amazing against recluses, banishers and other heavier skirmishers, it's actually surprisingly weak vs rockos. The reason is simple - rocko is just way too light to be a worthwile target for the stinger. Stinger kills a rocko(90m) in 1 hit. It also kills a recluse in 1 hit(300m) or a banisher in 2(750m). Rockos can swarm it with ease and it really only functions as a weak counter.
11 \n 11 \n
12 One way to make the turret good vs rockos would be to balance its damage output around the hitpoints of a rocko. It could for example deal 500 damage and onehit rockos. Its reload time could be somewhat increased to compensate for this huge damage buff. 12 One way to make the turret good vs rockos would be to balance its damage output around the hitpoints of a rocko. It could for example deal 500 damage and onehit rockos. Its reload time could be somewhat increased to compensate for this huge damage buff.
13 \n 13 \n
14 As for weaknesses, it would be worse vs assaults compared to the Stinger. Less DPS for cost, maybe around the same HP for cost, less range. Clearly inferior when facing assaults, clearly superior when facing rockos. 14 As for weaknesses, it would be worse vs assaults compared to the Stinger. Less DPS for cost, maybe around the same HP for cost, less range. Clearly inferior when facing assaults, clearly superior when facing rockos. Still usable against non-skirm units although rarely the best defensive option.
15 \n 15 \n
16 Changes in short: 16 Changes in short:
17 Damage -> 500 17 Damage -> 500
18 Reload time increase 18 Reload time increase
19 HP decrease 19 HP decrease
20 Cost reduction, could cost somewhere around 300m to make it more affordable than a stinger 20 Cost reduction, could cost somewhere around 300m to make it more affordable than a stinger
21 \n 21 \n
22 I also think it should lose its armored form. IMO it makes no sense for any turret to have an armored form. All it does is make static defenses less vulnerable to artillery which really should be the counter to porc. 22 I also think it should lose its armored form. IMO it makes no sense for any turret to have an armored form. All it does is make static defenses less vulnerable to artillery which really should be the counter to porc.