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Gauss turret is undeniably underpowered at this point. I think it could be buffed in a way that would enhance gameplay without promoting mindless porcing.
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1 |
Gauss turret is undeniably underpowered at this point. I think it could be buffed in a way that would enhance gameplay without promoting mindless porcing.
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2 |
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3 |
Problems:
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3 |
Problems:
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1)Rockos have a tendency to end games or snipe non-recon coms too easily with a simple central push.
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1)Rockos have a tendency to end games or snipe non-recon coms too easily with a simple central push.
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2)Rockospam is easily among the main reasons that spiders and amphibs have viability problems. In the case of spiders the fac is really good at a lot of things, but that doesn't stop it from dying to simple early rocko spam over and over and over. In fact, rockos are the single reason why I nearly don't play spiders or amphibs at all.
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2)Rockospam is easily among the main reasons that spiders and amphibs have viability problems. In the case of spiders the fac is really good at a lot of things, but that doesn't stop it from dying to simple early rocko spam over and over and over. In fact, rockos are the single reason why I nearly don't play spiders or amphibs at all.
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3)Gauss turret is pretty much useless.
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3)Gauss turret is pretty much useless.
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Cleverly buffing/changing the Gauss turret could provide a solution to all three problems without having to directly nerf rocko.
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Cleverly buffing/changing the Gauss turret could provide a solution to all three problems without having to directly nerf rocko.
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10 |
One might argue that Stinger already functions as an anti-skirm turret. While I agree that it's amazing against recluses, banishers and other heavier skirmishers, it's actually surprisingly weak vs rockos. The reason is simple - rocko is just way too light to be a worthwile target for the stinger. Stinger kills a rocko(90m) in 1 hit. It also kills a recluse in 1 hit(300m) or a banisher in 2(750m). Rockos can swarm it with ease and it really only functions as a weak counter.
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One might argue that Stinger already functions as an anti-skirm turret. While I agree that it's amazing against recluses, banishers and other heavier skirmishers, it's actually surprisingly weak vs rockos. The reason is simple - rocko is just way too light to be a worthwile target for the stinger. Stinger kills a rocko(90m) in 1 hit. It also kills a recluse in 1 hit(300m) or a banisher in 2(750m). Rockos can swarm it with ease and it really only functions as a weak counter.
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12 |
One way to make the turret good vs rockos would be to balance its damage output around the hitpoints of a rocko. It could for example deal 500 damage and onehit rockos. Its reload time could be somewhat increased to compensate for this huge damage buff.
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One way to make the turret good vs rockos would be to balance its damage output around the hitpoints of a rocko. It could for example deal 500 damage and onehit rockos. Its reload time could be somewhat increased to compensate for this huge damage buff.
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14 |
As
for
weaknesses,
it
would
be
worse
vs
assaults
compared
to
the
Stinger.
Less
DPS
for
cost,
maybe
around
the
same
HP
for
cost,
less
range.
Clearly
inferior
when
facing
assaults,
clearly
superior
when
facing
rockos.
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14 |
As
for
weaknesses,
it
would
be
worse
vs
assaults
compared
to
the
Stinger.
Less
DPS
for
cost,
maybe
around
the
same
HP
for
cost,
less
range.
Clearly
inferior
when
facing
assaults,
clearly
superior
when
facing
rockos.
Still
usable
against
non-skirm
units
although
rarely
the
best
defensive
option.
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16 |
Changes in short:
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Changes in short:
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Damage -> 500
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Damage -> 500
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18 |
Reload time increase
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Reload time increase
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HP decrease
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19 |
HP decrease
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20 |
Cost reduction, could cost somewhere around 300m to make it more affordable than a stinger
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Cost reduction, could cost somewhere around 300m to make it more affordable than a stinger
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I also think it should lose its armored form. IMO it makes no sense for any turret to have an armored form. All it does is make static defenses less vulnerable to artillery which really should be the counter to porc.
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I also think it should lose its armored form. IMO it makes no sense for any turret to have an armored form. All it does is make static defenses less vulnerable to artillery which really should be the counter to porc.
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