1 |
Your rationale fails to explain quite a few of your high-level approaches, and even almost half of the low-level ones.
|
1 |
Your rationale fails to explain quite a few of your high-level approaches, and even almost half of the low-level ones.
|
2 |
\n
|
2 |
\n
|
3 |
Why does there need to be a distinction between high-alt and low-alt bombers?
|
3 |
Why does there need to be a distinction between high-alt and low-alt bombers?
|
4 |
\n
|
4 |
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|
5 |
Why does Vamp become anti-bomber and Avenger anti-fighter? This is directly opposite to current state.
|
5 |
Why does Vamp become anti-bomber and Avenger anti-fighter? This is directly opposite to current state.
|
6 |
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|
6 |
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|
7 |
Why are you supposed to "spam bomber" against Avenger?
|
7 |
Why are you supposed to "spam bomber" against Avenger?
|
8 |
\n
|
8 |
\n
|
9 |
Why does Stiletto need to have real damage on top of disarm?
|
9 |
Why does Stiletto need to have real damage on top of disarm?
|
10 |
\n
|
10 |
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|
11 |
Why
do
you
propose
removing
AOE
from
AA
weapons
except
flak,
when
they
already
have
none?
|
11 |
Why
do
you
propose
removing
AOE
from
AA
weapons
except
flak,
when
they
already
have
none
bar
Screamer?
|
12 |
\n
|
12 |
\n
|
13 |
Why do you feel it is necessary to remove ground weapon from Avengers?
|
13 |
Why do you feel it is necessary to remove ground weapon from Avengers?
|
14 |
\n
|
14 |
\n
|
15 |
Why do you want to increase Hacksaw alpha even further? Does that mean it gets only one huge missile to be easier to spoof?
|
15 |
Why do you want to increase Hacksaw alpha even further? Does that mean it gets only one huge missile to be easier to spoof?
|
16 |
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|
16 |
\n
|
17 |
... etc.
|
17 |
... etc.
|
18 |
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|
18 |
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|
19 |
And that's even without going into "how", which might be less than easy for some of those suggestions.
|
19 |
And that's even without going into "how", which might be less than easy for some of those suggestions.
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