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Air factory and AA rework suggestion

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Date Editor Before After
3/24/2014 2:39:48 PMAUrankLyth before revert after revert
3/24/2014 2:09:10 PMAUrankLyth before revert after revert
Before After
1 The core change I am suggesting is that the relationship between AA and the basic bombers ( high altitude) should be attritiional and more defensive on both sides. I am proposing various methods that do that while keeping various aspects of air factory well balanced. 1 The core change I am suggesting is that the relationship between AA and the basic bombers ( shadow/phoenix which should operate from high altitude) should be attritiional and more defensive on both sides. I am proposing various methods that do that while keeping various aspects of air factory well balanced.
2 \n 2 \n
3 This solves the problem of air being either massively overpowered, or utterly useless at various stages of the game, while keeping a unique play style. The low altitude bombers retain the high risk elements but are too fragile and expensive to be used as the mainstay of the fac. 3 This solves the problem of air being either massively overpowered, or utterly useless at various stages of the game, while keeping a unique play style. The low altitude bombers retain the high risk elements but are too fragile and expensive to be used as the mainstay of the fac.