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[url=http://zero-k.info/Wiki/CaptureTheFlag]Guide on wiki.[/url]
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[img]http://i.imgur.com/misYXvC.png[/img]
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[img]http://i.imgur.com/misYXvC.png[/img]
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[b][url=http://zero-k.info/Wiki/CaptureTheFlag]Guide on wiki.[/url][/b]
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Tl;dr:
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Tl;dr:
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Another game mode from someone some of you already know.
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Another game mode from someone some of you already know.
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It's Capture The Flag in Zero-K.
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It's Capture The Flag in Zero-K.
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Steal flags and force enemy team to self-d, when they are out of flags.
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Steal flags and force enemy team to self-d, when they are out of flags.
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Beware same thing can happen to you.
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Beware same thing can happen to you.
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Before you ask (again) - flying units can't move flags around.
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Before you ask (again) - flying units can't move flags around.
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\n
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\n
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I have not much to say this time.
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I have not much to say this time.
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\n
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\n
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Ah you might also bug report here and brainstorm how to make this mod more fun or balanced.
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Ah you might also bug report here and brainstorm how to make this mod more fun or balanced.
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\n
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\n
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It also fits well with nodef=1 mod option. Try it out.
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It also fits well with nodef=1 mod option. Try it out.
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To
try
it
out
simply
use
"!setoptions
ctf_enabled=1"
command.
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To
try
it
out
simply
use
"[b]!setoptions
ctf_enabled=1[/b]"
command.
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You might want to try either split or corners spawn boxes.
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You might want to try either split or corners spawn boxes.
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zk v1.2.3.1 (stable) has ctf 0.1.2 (latest).
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zk v1.2.3.1 (stable) has ctf 0.1.2 (latest).
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Game mode was made in 7 days.
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Game mode was made in 7 days.
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\n
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\n
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Known issues:
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Known issues:
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- Flag bases may have strange positions, if it's not corners or split spawn positions. Please use split/corners on 1vs1 maps, if they have strange positions or you experience strange unfair flag bases positions.
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- Flag bases may have strange positions, if it's not corners or split spawn positions. Please use split/corners on 1vs1 maps, if they have strange positions or you experience strange unfair flag bases positions.
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