Post edit history
Countering the shieldball, the most anti-fun thing in the game
Before | After | ||
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1 | [quote]The (hypothetical) shieldball in question contains: | 1 | [quote]The (hypothetical) shieldball in question contains: |
2 | 1 felon | 2 | 1 felon |
3 | 4 aspises | 3 | 4 aspises |
4 | 2 outlaws | 4 | 2 outlaws |
5 | 10 bandits | 5 | 10 bandits |
6 | 4 racketeers | 6 | 4 racketeers |
7 | 5 thugs | 7 | 5 thugs |
8 | 1 fusion | 8 | 1 fusion |
9 | [/quote] | 9 | [/quote] |
10 | You keep talking about needing massive armies of stilettos to disarm that. You need 1. Even with racketeers in there, one stiletto can disarm such a shieldball. Source, just checked in /godmode. Also, same cost in ravagers absolutely massacres this shieldball. Or same cost in any of the counters I mentioned really(excluding crawling bombs, that'd be silly). | 10 | You keep talking about needing massive armies of stilettos to disarm that. You need 1. Even with racketeers in there, one stiletto can disarm such a shieldball. Source, just checked in /godmode. Also, same cost in ravagers absolutely massacres this shieldball. Or same cost in any of the counters I mentioned really(excluding crawling bombs, that'd be silly). |
11 | \n | 11 | \n |
12 | [quote]Racketeers counter Ravagers and moderators pretty well. [/quote] | 12 | [quote]Racketeers counter Ravagers and moderators pretty well. [/quote] |
13 | Racketeer costs more than ravager or moderator. . . | 13 | Racketeer costs more than ravager or moderator. . . not to mention they get worse with numbers due to wasting their reload on the first target which enters their range. . . they're basically suicidal to make vs ravager spam. |