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Esc menu restructuring

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Date Editor Before After
1/3/2014 5:08:17 PMCArankAdminShadowfury333 before revert after revert
Before After
1 I can see where this is coming from, as it is hard to see all settings at with the current menu setup; but given that hitting Esc, regardless of context, summons the menu, I'd use a different key. On my setup. I've remapped it to F10, which is pretty standard for this sort of thing among RTS games. 1 I can see where this is coming from, as it is hard to see all settings at with the current menu setup; but given that hitting Esc, regardless of context, summons the menu, I'd use a different key. On my setup. I've remapped it to F10, which is pretty standard for this sort of thing among RTS games.
2 \n 2 \n
3 And before anyone brings it up, properly consuming Esc when it affects game state (such as canceling from an Integral tab or an order) would be a nice fix, but it would still be really easy to get into the menu if one hits Esc multiple times or mistakenly when they aren't needing to cancel anything.
4 \n
3 As long as the trigger key isn't Esc by default, I like this idea. 5 As long as the trigger key isn't Esc by default, I like this idea.