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Panther balance

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Date Editor Before After
12/28/2013 1:47:44 AMCArankPxtl before revert after revert
12/28/2013 1:47:10 AMCArankPxtl before revert after revert
Before After
1 Panther was originally intended to do zipper-like run-past-the-defense assault-raids... in a lab with two assaults and two artillery units, this has always been kinda pointless. 1 Panther was originally intended to do zipper-like run-past-the-defense assault-raids... in a lab with two assaults and two artillery units, this has always been kinda pointless.
2 \n 2 \n
3 With only 3 low-ish-cost units ( one of which is a con) the Tank lab doesn't have room for a second assaulty-raider. 3 With only 3 low-ish-cost units ( one of which is a con) the Tank lab early-game doesn't have room for a second assaulty-raider.
4 \n 4 \n
5 The unit should be completely thrown-out and its model re-purposed for a new function. A skirm or a riot or a Slasher-like deployable or something. 5 The unit should be completely thrown-out and its model re-purposed for a new function. A skirm or a riot or a Slasher-like deployable or something.
6 \n 6 \n
7 As for early-game area-control and the Scorcher problem, I really think that the Welder needs to be involved in this plan. Welders get pwned 1v1 by Scorchers - I'd so much rather see Welders be true riots that would win this fight, even if that means further-hampering their already terrible BP/cost ratio and dinging their impressive health. 7 As for early-game area-control and the Scorcher problem, I really think that the Welder needs to be involved in this plan. Welders get pwned 1v1 by Scorchers - I'd so much rather see Welders be true riots that would win this fight, even if that means further-hampering their already terrible BP/cost ratio and dinging their impressive health.
8 \n 8 \n
9 Of course, I'm not a good-enough player to know if this would work. Could you do a solid opener using Kodas and a unit that's basically a Warrior riding on a Mason? 9 Of course, I'm not a good-enough player to know if this would work. Could you do a solid opener using Kodas and a unit that's basically a Warrior riding on a Mason?
10 \n 10 \n
11 But that's offtopic, I guess. I just think the Welder should be the answer to "omg how do I deal with raiders when starting Heavy Tanks?" and not the Panther. 11 But that's offtopic, I guess. I just think the Welder should be the answer to "omg how do I deal with raiders when starting Heavy Tanks?" and not the Panther.