Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Rewards for high ELO

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
12/22/2013 6:31:13 PMSkasi before revert after revert
Before After
1 It was just a wish I had. Good players would have less need to be frustrated and an easier time helping out their weaker allies. Newbies would have much less burden on their shoulders and - if this system was implemented really well - they could see that experienced players have more control for a good reason. A theory I have is that this would create an atmosphere with less harassment. 1 It was just a wish I had. Good players would have less need to be frustrated and an easier time helping out their weaker allies. Newbies would have much less burden on their shoulders and - if this system was implemented really well - they could see that experienced players have more control for a good reason. A theory I have is that this would create a mentor-like atmosphere with less harassment.
2 \n 2 \n
3 I understand though that it might be misused. A concern I have is that too much power might corrupt (see badmins :P), but maybe that's not the case when it comes to games and fun? Anyway, it's only a nice dream. 3 I understand though that it might be misused. A concern I have is that too much power might corrupt (see badmins :P), but maybe that's not the case when it comes to games and fun? Anyway, it's only a nice dream.