1 |
Terrible
eco
on
their
side;
6
or
so
mexes
well
inside
in
their
half
remain
uncapped
well
(
~15mins?)
into
the
game.
One
of
the
geos
isn't
capped
until
about
that
time.
Other
geo
isn't
joined
to
grid
for
many
minutes.
Neither
geo
is
morphed.
Failure
to
scout
your
morphed
geos
and
bomb
them
/
Banshee
them.
Use
of
pylons
to
build
a
grid
when
there
isn't
enough
energy
in
the
first
place.
Building
of
large
pylon
grid
extension
that
isn't
even
connected
to
//any//
pgens
for
several
minutes.
Failure
to
capitalize
on
push
on
right
and
reclaim
wrecks.
|
1 |
Terrible
eco
on
their
side;
6
or
so
metal
well
inside
in
their
half
remain
uncapped
well
(
~15mins?)
into
the
game.
One
of
the
geos
isn't
capped
until
about
that
time.
Other
geo
isn't
joined
to
grid
for
many
minutes.
Neither
geo
is
morphed.
Failure
to
scout
your
morphed
geos
and
bomb
them
/
Banshee
them.
Use
of
pylons
to
build
a
grid
when
there
isn't
enough
energy
in
the
first
place.
Building
of
large
pylon
grid
extension
that
isn't
even
connected
to
//any//
pgens
for
several
minutes.
Failure
to
capitalize
on
push
on
right
and
reclaim
wrecks.
|