1 |
Well, we can give second weapon of same type to commander, yes. It doubles the DPS in theory. My suggestion is - Enchantment for weapon slot. At level3 commander weapon module : no damage, no CC, gives first weapon -50% to reload time. So this means that still you have same DPS, but you have more control of shooting.
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1 |
Well, we can give second weapon of same type to commander, yes. It doubles the DPS in theory. My suggestion is - Enchantment for weapon slot. At level3 commander weapon module : no damage, no CC, gives first weapon -50% to reload time. So this means that still you have same DPS, but you have more control of shooting.
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2 |
Applicable only with bullet/missile weapons.
|
2 |
Applicable only with bullet/missile weapons.
|
3 |
So
Beam
laser,
Light
Particle
Cannon,
Slowbeam,
Disruptor
beam,
Heatray
are
unaffected.
|
3 |
So
Beam
laser,
Light
Particle
Cannon,
Slowbeam,
Disruptor
beam,
Heatray,
Lighting
gun
are
unaffected.
|
4 |
\n
|
4 |
\n
|
5 |
*** (SILLY) There would be no point in giving it +100% dmg because of High Caliber Barrel, but, who knows, who knows... Sillyness introduced - +330% dmg from modules. Means - Assault cannon with 1.2k damage on hit. ***
|
5 |
*** (SILLY) There would be no point in giving it +100% dmg because of High Caliber Barrel, but, who knows, who knows... Sillyness introduced - +330% dmg from modules. Means - Assault cannon with 1.2k damage on hit. ***
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