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Com Weapons/Modules

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Date Editor Before After
12/11/2013 10:40:54 PMUSrankKshatriya before revert after revert
12/11/2013 10:39:41 PMUSrankKshatriya before revert after revert
Before After
1 I think that we should make some of the less popular com weapons more viable so we seen a greater range of interesting coms. We all to often see shotgun coms or beam laser coms. Maybe a few d-gun coms here and there. Effort has gone into making interesting weapons such as particle beam, plasma artillary, shock rifle, slow beam, disrupter beam, missile launcher and many of the other special weapons besides disintegrator cannon. I'm not saying that we should make coms a staple of most games, but I think we should buff some of the unusual weapons so we see them more in games. What is the point of them if they are severly underpowered and never used? 1 I think that we should make some of the less popular com weapons more viable so we seen a greater range of interesting coms. We all to often see shotgun coms or beam laser coms. Maybe a few d-gun coms here and there. Effort has gone into making interesting weapons such as particle beam, plasma artillary, shock rifle, slow beam, disrupter beam, missile launcher and many of the other special weapons besides disintegrator cannon. I'm not saying that we should make coms a staple of most games, but I think we should buff some of the unusual weapons so we see them more in games. What is the point of them if they are severly underpowered and never used?
2 \n 2 \n
3 I don't really have any specific ideas for what and how much to increase; post your ideas below. 3 I don't really have any specific ideas for what and how much to increase; post your ideas below.
4 \n
5 Also, my thinking was not for these to be rushes, but to be stronger and more interesting late game units.