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Slasher OP?

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Date Editor Before After
11/27/2013 4:24:44 PMGBrank[GBC]1v0ry_k1ng before revert after revert
11/27/2013 4:23:13 PMGBrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 this is treating the symtom, not the disease. 1 this is treating the symtom, not the disease.
2 \n 2 \n
3 the disease is the situationally grossly OP domi, which massively hardcounters the counters to the slasher. No other unit can kill a 350m unit and give your opponent a 350m unit within a few seconds, and then be able to do it again 10s later. the slasher itself is easily over run by most facs. 3 the disease is the situationally grossly OP domi, which massively hardcounters the counters to the slasher. No other unit can kill a 350m unit and give your opponent a 350m unit within a few seconds, and then be able to do it again 10s later. the slasher itself is easily over run by most facs.
4 \n 4 \n
5 cloakies: scythes followed by glaives 5 cloakies: scythes followed by glaives
6 sheilds: dirtbags, thugs and rogues 6 sheilds: dirtbags, thugs and rogues
7 jumpies: pyro situationally/ low density, mostly you're screwed 7 jumpies: pyro + jack situationally/ but as part of a compush you're screwed
8 LV: ravagers 8 LV: ravagers
9 spiders: cudgels situationally/low density, mostly you're screwed 9 spiders: cudgels situationally/low density, mostly you're screwed
10 HV: reaper 10 HV: reaper
11 amph: you're screwed 11 amph: you're screwed
12 \n 12 \n