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Balance Subforum Request

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Date Editor Before After
11/25/2013 5:35:19 PMCArankPxtl before revert after revert
11/25/2013 5:34:58 PMCArankPxtl before revert after revert
Before After
1 Since I'm obviously the low-ELO Neonstorming player in question, I'll chime in here: 1 Since I'm obviously the low-ELO Neonstorming player in question, I'll chime in here:
2 \n 2 \n
3 I'm not actually sure what conversation @[GBC]1v0ry_k1ng expects to be having in a balance thread. 3 I'm not actually sure what conversation @[GBC]1v0ry_k1ng expects to be having in a balance thread.
4 \n 4 \n
5 Let's be clear - 90% of the time when expert players complain that a unit is OP or UP, *hardly anybody disagrees with them*. 5 Let's be clear - 90% of the time when expert players complain that a unit is OP or UP, *hardly anybody disagrees with them*.
6 \n 6 \n
7 I mean, balance threads usually go like this: 7 I mean, balance threads usually go like this:
8 \n 8 \n
9 "So, unit X is UP, isn't it" 9 "So, unit X is UP, isn't it"
10 \n 10 \n
11 "Yup" 11 "Yup"
12 \n 12 \n
13 "Okay, what do we do about it?" 13 "Okay, what do we do about it?"
14 \n 14 \n
15 *massive chaos begins here*. 15 *massive chaos begins here*.
16 \n 16 \n
17 And that usually comes from a matter of ideology - @[GBC]1v0ry_k1ng prefers minimalist stat++/stat-- changes. Discussing larger issues that may contribute to Unit X's problems causes threadjacks because the thread is now about the larger issue, so I see the frustration. 17 And that usually comes from a matter of ideology - @[GBC]1v0ry_k1ng prefers minimalist stat++/stat-- changes. Discussing larger issues that may contribute to Unit X's problems causes threadjacks because the thread is now about the larger issue, so I see the frustration.
18 \n 18 \n
19 But if you maintain a laser-like focus at single-unit problems, you ignore larger issues in the game. I mean, in his big UP-unit-list-post, he included almost *every* slow or disarm unit in the game. . . but then raged when I suggested a blanket-buff on the disarm/slow powers themselves by combining them. Is that the right answer? Idunno. Maybe not. But is it off-topic/tangential? No. 19 But if you maintain a laser-like focus at single-unit problems, you ignore larger issues in the game. I mean, in his big UP-unit-list-post, he included almost *every* slow or disarm unit in the game. . . but then raged when I suggested a blanket-buff on the disarm/slow powers themselves by combining them. Is that the right answer? Idunno. Maybe not. But is it off-topic/tangential? I don't think so.