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Why do I suck?

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Date Editor Before After
11/18/2013 4:21:50 PMAUrankAdminSaktoth before revert after revert
11/18/2013 4:20:33 PMAUrankAdminSaktoth before revert after revert
Before After
1 Usually the thought processes are the problem. 1 Usually the thought processes are the problem.
2 \n 2 \n
3 Reclaim a lot. Have excess cons around just to make sure you get the reclaim. Only attack where he is weakest. Use radars and scouts to find where this is, avoid and ignore everything else. Avoid his army and defenses, keep him reacting to your attacks on his economy and he'll be too busy defending to attack you. Win by crushing his economy and taking the whole map, not by killing his army or by diving your whole army straight at his base. If you do have to defend, lure him into attacking your defenses and then hit him with your army at the same time. The battle taking place in your territory will make the reclaim easier to take, secure it with static defenses and constructors to convert it back into a new army as fast as possible. If he gets an early army advantage, don't be afraid to dive into a big pack of enemy units and kill them with your comms death explosion, ideally lure him into attacking your comm while it has defenses or units ( the defenses do heaps of damage if he focuses the comm, the comm lives on to reclaim and repair if he doesn't) . This is why you should not rely entirely on e-cells. Just make 2-3 winds or 1-2 solars as you expand for every mex you take. Commpush early for mexes. 3 Reclaim a lot. Have excess cons around just to make sure you get the reclaim. Only attack where he is weakest. Use radars and scouts to find where this is, avoid and ignore everything else. Avoid his army and defenses, keep him reacting to your attacks on his economy and he'll be too busy defending to attack you. Win by crushing his economy and taking the whole map, not by killing his army or by diving your whole army straight at his base. If you do have to defend, lure him into attacking your defenses and then hit him with your army at the same time. The battle taking place in your territory will make the reclaim easier to take, secure it with static defenses and constructors to convert it back into a new army as fast as possible. If he gets an early army advantage, don't be afraid to dive into a big pack of enemy units and kill them with your comms death explosion, ideally lure him into attacking your comm while it has defenses or units ( the defenses do heaps of damage if he focuses the comm, the comm lives on to reclaim and repair if he doesn't) . This is why you should not rely entirely on e-cells. Just make 2-3 winds or 1-2 solars as you expand for every mex you take. Commpush early for mexes. Put your factory on low priority at the start, getting more mexes is the focus early on, once you hit +12 or so your factory will be back at full production, you want to hit that ASAP.